All NPCs (excluding the Old Man and Santa Claus) have randomly chosen names. Their health automatically regenerates over time. As of 1.3, each of the NPCs can use a different attack to fight against monsters. They are slightly slower than a player and can only jump 3 blocks high they have 250 and can take damage from monsters (with exception of the Old Man). They occupy 3 blocks tall and 2 blocks wide. NPCs share many of the stats of a player character.
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